Mono Class Library: Overview

System.Drawing.Drawing2D.GraphicsPath: Method Members

The methods of System.Drawing.Drawing2D.GraphicsPath are listed below. For a list of all members, see the GraphicsPath Members list.

See Also: Inherited members from System.MarshalByRefObject

Public Methods

AddArc(System.Drawing.Rectangle, float, float)
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AddArc(System.Drawing.RectangleF, float, float)
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AddArc(int, int, int, int, float, float)
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AddArc(float, float, float, float, float, float)
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AddBezier(System.Drawing.Point, System.Drawing.Point, System.Drawing.Point, System.Drawing.Point)
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AddBezier(System.Drawing.PointF, System.Drawing.PointF, System.Drawing.PointF, System.Drawing.PointF)
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AddBezier(int, int, int, int, int, int, int, int)
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AddBezier(float, float, float, float, float, float, float, float)
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AddBeziers(params System.Drawing.Point[])
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AddBeziers(System.Drawing.PointF[])
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AddClosedCurve(System.Drawing.Point[])
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AddClosedCurve(System.Drawing.PointF[])
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AddClosedCurve(System.Drawing.Point[], float)
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AddClosedCurve(System.Drawing.PointF[], float)
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AddCurve(System.Drawing.Point[])
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AddCurve(System.Drawing.PointF[])
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AddCurve(System.Drawing.Point[], float)
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AddCurve(System.Drawing.PointF[], float)
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AddCurve(System.Drawing.Point[], int, int, float)
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AddCurve(System.Drawing.PointF[], int, int, float)
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AddEllipse(System.Drawing.Rectangle)
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AddEllipse(System.Drawing.RectangleF)
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AddEllipse(int, int, int, int)
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AddEllipse(float, float, float, float)
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AddLine(System.Drawing.Point, System.Drawing.Point)
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AddLine(System.Drawing.PointF, System.Drawing.PointF)
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AddLine(int, int, int, int)
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AddLine(float, float, float, float)
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AddLines(System.Drawing.Point[])
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AddLines(System.Drawing.PointF[])
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AddPath(GraphicsPath, bool)
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AddPie(System.Drawing.Rectangle, float, float)
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AddPie(int, int, int, int, float, float)
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AddPie(float, float, float, float, float, float)
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AddPolygon(System.Drawing.Point[])
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AddPolygon(System.Drawing.PointF[])
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AddRectangle(System.Drawing.Rectangle)
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AddRectangle(System.Drawing.RectangleF)
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AddRectangles(System.Drawing.Rectangle[])
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AddRectangles(System.Drawing.RectangleF[])
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AddString(string, System.Drawing.FontFamily, int, float, System.Drawing.Point, System.Drawing.StringFormat)
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AddString(string, System.Drawing.FontFamily, int, float, System.Drawing.PointF, System.Drawing.StringFormat)
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AddString(string, System.Drawing.FontFamily, int, float, System.Drawing.Rectangle, System.Drawing.StringFormat)
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AddString(string, System.Drawing.FontFamily, int, float, System.Drawing.RectangleF, System.Drawing.StringFormat)
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ClearMarkers()
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Clone() : object
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CloseAllFigures()
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CloseFigure()
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Dispose()
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Finalize()
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Flatten()
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Flatten(Matrix)
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Flatten(Matrix, float)
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GetBounds() : System.Drawing.RectangleF
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GetBounds(Matrix) : System.Drawing.RectangleF
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GetBounds(Matrix, System.Drawing.Pen) : System.Drawing.RectangleF
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GetLastPoint() : System.Drawing.PointF
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IsOutlineVisible(System.Drawing.Point, System.Drawing.Pen) : bool
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IsOutlineVisible(System.Drawing.PointF, System.Drawing.Pen) : bool
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IsOutlineVisible(System.Drawing.Point, System.Drawing.Pen, System.Drawing.Graphics) : bool
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IsOutlineVisible(System.Drawing.PointF, System.Drawing.Pen, System.Drawing.Graphics) : bool
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IsOutlineVisible(int, int, System.Drawing.Pen) : bool
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IsOutlineVisible(float, float, System.Drawing.Pen) : bool
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IsOutlineVisible(int, int, System.Drawing.Pen, System.Drawing.Graphics) : bool
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IsOutlineVisible(float, float, System.Drawing.Pen, System.Drawing.Graphics) : bool
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IsVisible(System.Drawing.Point) : bool
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IsVisible(System.Drawing.PointF) : bool
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IsVisible(System.Drawing.Point, System.Drawing.Graphics) : bool
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IsVisible(System.Drawing.PointF, System.Drawing.Graphics) : bool
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IsVisible(int, int) : bool
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IsVisible(float, float) : bool
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IsVisible(int, int, System.Drawing.Graphics) : bool
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IsVisible(float, float, System.Drawing.Graphics) : bool
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Reset()
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Reverse()
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SetMarkers()
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StartFigure()
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Transform(Matrix)
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Warp(System.Drawing.PointF[], System.Drawing.RectangleF)
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Warp(System.Drawing.PointF[], System.Drawing.RectangleF, Matrix)
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Warp(System.Drawing.PointF[], System.Drawing.RectangleF, Matrix, WarpMode)
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Warp(System.Drawing.PointF[], System.Drawing.RectangleF, Matrix, WarpMode, float)
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Widen(System.Drawing.Pen)
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Widen(System.Drawing.Pen, Matrix)
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Widen(System.Drawing.Pen, Matrix, float)
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