The members of System.Random are listed below.
See Also: Inherited members from System.Object
Random()Constructs a new instance of the Random class using Environment.TickCount as the seed value. Constructs a new instance of the Random class using the specified seed value.
Next() : int Returns a psuedo-random number between 0 and int.MaxValue.Next(int) : int Returns a psuedo-random positive number less than the specified maximum.Next(int, int) : int Returns a psuedo-random number within a specified range.NextBytes(byte[]) Populates the elements of a specified array of bytes with random numbers.NextDouble() : double Returns a random number between 0.0 and 1.0.