Mono Class Library: System.Net.Sockets.Socket Overview | Members

System.Net.Sockets.Socket.Connected Property

Gets a bool value indicating whether the current instance is connected. [Edit]

public bool Connected { get; }

Value

true indicates that the current instance was connected at the time of the last I/O operation; false indicates that the current instance is not connected. [Edit]

Remarks

This property is read-only.

When this property returns true, the current instance was connected at the time of the last I/O operation; it might not still be connected. When this property returns false, the current instance was never connected or is not currently connected.

The current instance is considered connected when the Socket.RemoteEndPoint property contains a valid endpoint.

Note: The Socket.Accept and Socket.Connect(System.Net.EndPoint) methods, and their asynchronous counterparts set this property.

[Edit]

Requirements

Namespace: System.Net.Sockets
Assembly: System (in System.dll)
Assembly Versions: 1.0.5000.0, 2.0.0.0