Mono Class Library: OverviewSystem.Net.Sockets.NetworkStream: Method Members |
The methods of System.Net.Sockets.NetworkStream are listed below. For a list of all members, see the NetworkStream Members list.
See Also: Inherited members from System.IO.Stream
overrideBeginRead(byte[], int, int, AsyncCallback, object) : IAsyncResult Begins an asynchronous operation to read data from the current instance. overrideBeginWrite(byte[], int, int, AsyncCallback, object) : IAsyncResult Begins an asynchronous operation to write data to the current instance. overrideClose() Closes the stream and, if owned by the current instance, the underlying socket.Close(int) Documentation for this section has not yet been entered. overrideEndRead(IAsyncResult) : int Ends an asynchronous call to read data from the current instance. overrideEndWrite(IAsyncResult) Ends an asynchronous call to write data to the current instance.Finalize() Frees unmanaged resources used by the current instance. overrideFlush() This method is reserved for future use. overrideRead(byte[], int, int) : int Reads data from the current instance and stores it in a data buffer. overrideSeek(long, System.IO.SeekOrigin) : long Throws a NotSupportedException. overrideSetLength(long) Throws a NotSupportedException. overrideWrite(byte[], int, int) Writes data from a specific area of a data buffer to the current instance.