Mono Class Library: Overview

System.Net.Sockets.UdpClient: Members

The members of System.Net.Sockets.UdpClient are listed below.

See Also: Inherited members from System.Object

Public Constructors

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Public Properties

[read-only]
Availableint. Documentation for this section has not yet been entered.
ClientSocket. Documentation for this section has not yet been entered.
DontFragmentbool. Documentation for this section has not yet been entered.
EnableBroadcastbool. Documentation for this section has not yet been entered.
ExclusiveAddressUsebool. Documentation for this section has not yet been entered.
MulticastLoopbackbool. Documentation for this section has not yet been entered.
Ttlshort. Documentation for this section has not yet been entered.

Protected Properties

Activebool. Documentation for this section has not yet been entered.

Public Methods

BeginReceive(AsyncCallback, object) : IAsyncResult
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BeginSend(byte[], int, AsyncCallback, object) : IAsyncResult
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BeginSend(byte[], int, System.Net.IPEndPoint, AsyncCallback, object) : IAsyncResult
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BeginSend(byte[], int, string, int, AsyncCallback, object) : IAsyncResult
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Close()
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Connect(System.Net.IPEndPoint)
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Connect(System.Net.IPAddress, int)
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Connect(string, int)
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DropMulticastGroup(System.Net.IPAddress)
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DropMulticastGroup(System.Net.IPAddress, int)
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EndReceive(IAsyncResult, ref System.Net.IPEndPoint) : byte[]
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EndSend(IAsyncResult) : int
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Finalize()
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JoinMulticastGroup(System.Net.IPAddress)
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JoinMulticastGroup(int, System.Net.IPAddress)
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JoinMulticastGroup(System.Net.IPAddress, int)
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JoinMulticastGroup(System.Net.IPAddress, System.Net.IPAddress)
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Receive(ref System.Net.IPEndPoint) : byte[]
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Send(byte[], int) : int
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Send(byte[], int, System.Net.IPEndPoint) : int
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Send(byte[], int, string, int) : int
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Protected Methods

Dispose(bool)
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Explicitly Implemented Interface Members

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