ECMA-334 C# Language Specification17.12: Destructors |
A destructor is a member that implements the actions required to destruct an instance of a class. A destructor is declared using a destructor-declaration:
attributes
optextern opt ~
identifier
(
)
destructor-body
block
;
A destructor-declaration
may include a set of attributes (24).
The identifier of a destructor-declarator must name the class in which the destructor is declared. If any other name is specified, a compile-time error occurs.
When a destructor declaration includes an extern modifier, the destructor is said to be an external destructor. Because an external destructor declaration provides no actual implementation, its destructor-body
consists of a semicolon. For all other destructors, the destructor-body
consists of a block, which specifies the statements to execute in order to destruct an instance of the class. A destructor-body
corresponds exactly to the method-body
of an instance method with a void return type (17.5.8).
Destructors are not inherited. Thus, a class has no destructors other than the one which may be declared in that class.
Destructors are invoked automatically, and cannot be invoked explicitly. An instance becomes eligible for destruction when it is no longer possible for any code to use that instance. Execution of the destructor for the instance may occur at any time after the instance becomes eligible for destruction. When an instance is destructed, the destructors in that instance's inheritance chain are called, in order, from most derived to least derived
is
using System;
class A
{
~A() {
Console.WriteLine("A's destructor");
}
}
class B: A
{
~B() {
Console.WriteLine("B's destructor");
}
}
class Test
{
static void Main() {
B b = new B();
b = null;
GC.Collect();
GC.WaitForPendingFinalizers();
}
}
since destructors in an inheritance chain are called in order, from most derived to least derived. end example]
B's destructor
A's destructor
Destructors may be implemented by overriding the virtual method Finalize on System.Object. In any event, C# programs are not permitted to override this method or call it (or overrides of it) directly.
contains two errors. end example]
class A
{
override protected void Finalize() {} // error
public void F() {
this.Finalize(); // error
}
}
The compiler behaves as if this method, and overrides of it, does not exist at all.
is valid and the method shown hides System.Object's Finalize method. end example]
class A
{
void Finalize() {} // permitted
}
For a discussion of the behavior when an exception is thrown from a destructor, see 23.3.