ECMA-334 C# Language Specification

17.9.1: Unary operators

The following rules apply to unary operator declarations, where T denotes the class or struct type that contains the operator declaration:

The signature of a unary operator consists of the operator token (+, -, !, ~, ++, --, true, or false) and the type of the single formal parameter. The return type is not part of a unary operator's signature, nor is the name of the formal parameter.

The true and false unary operators require pair-wise declaration. A compile-time error occurs if a class declares one of these operators without also declaring the other. The true and false operators are described further in 14.16.

[Example: The following example shows an implementation and subsequent usage of operator++ for an integer vector class:
public class IntVector  
{  
   public int Length { ... }    // read-only property  
   public int this[int index] { ... } // read-write indexer  
   public IntVector(int vectorLength) { ... }  
   public static IntVector operator++(IntVector iv) {  
      IntVector temp = new IntVector(iv.Length);  
      for (int i = 0; i < iv.Length; ++i)  
      temp[i] = iv[i] + 1;  
      return temp;  
   }  
}  
class Test  
{  
   static void Main() {  
      IntVector iv1 = new IntVector(4);  // vector of 4x0  
      IntVector iv2;  
      
      iv2 = iv1++;  // iv2 contains 4x0, iv1 contains 4x1  
      iv2 = ++iv1;  // iv2 contains 4x2, iv1 contains 4x2  
   }  

Note how the operator method returns the value produced by adding 1 to the operand, just like the postfix increment and decrement operators(14.5.9), and the prefix increment and decrement operators (14.6.5).

Unlike in C++, this method need not, and, in fact, must not, modify the value of its operand directly. end example]